The first image is the danger of weirdness going very, very cheap in the Daz3d shop. She was also a bit of a mare to light and add background…and render. I only had one polygon explosion, though.
Where as the woman with her dragon was a right pain. That dress? Seems simple enough? I was on the third polygon explosion before I dialled back to the bare minimum in the cloth simulation. DForce is…annoying at times.
As ever, bokehs are from a bundle from DesignCuts (I’ve yet to find something I like in Daz). The rendered figures are mine.